Understanding Comics


Traces the 3,000 year history of storytelling through pictures, discussing the language and images used.

Product Details:

Genre Book Art
Author Scott McCloud
File Download 215 Pages
ISBN-10 143524284X
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Making Comics


Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.

Product Details:

Genre Book Comics & Graphic Novels
Author Scott McCloud
File Download 272 Pages
ISBN-10 9780062045843
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Understanding Comics


Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Understanding Comics: The Invisible Art is a 215-page non-fiction comic book, written and drawn by Scott McCloud and originally published in 1993. It explores the definition of comics, the historical development of the medium, its fundamental vocabulary, and various ways in which these elements have been used. It discusses theoretical work on comics (or sequential art) as an artform and a communications medium. It also uses the comic medium for non-storytelling purposes.Understanding Comics received praise from notable comic and graphic novel authors such as Art Spiegelman, Will Eisner, Alan Moore, Neil Gaiman and Garry Trudeau (who reviewed the book for the New York Times), and was called "one of the most insightful books about designing graphic user interfaces ever written" by Apple Macintosh co-creator Andy Hertzfeld . Although the book has prompted debate over many of McCloud's conclusions, its discussions of "iconic" art and the concept of "closure" between panels have become common reference points in discussions of the medium.

Product Details:

Genre Book
Author Lambert M Surhone
File Download 104 Pages
ISBN-10 6134450952
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Understanding Comics


Product Details:

Genre Book Cartooning
Author Scott McCloud
File Download Pages
ISBN-10 OCLC:1057318165
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Comics Sequential Art


The author discusses his ideas and theories and provides instructions on the art of graphic storytelling.

Product Details:

Genre Book Humor
Author Will Eisner
File Download 164 Pages
ISBN-10 0961472812
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Understanding Genres In Comics


This book offers a theoretical framework and numerous cases studies – from early comic books to contemporary graphic novels – to understand the uses of genres in comics. It begins with the assumption that genre is both frequently used and undertheorized in the medium. Drawing from existing genre theories, particularly in film studies, the book pays close attention to the cultural, commercial, and technological specificities of comics in order to ground its account of the dynamics of genre in the medium. While chronicling historical developments, including the way public discourses shaped the horror genre in comics in the 1950s and the genre-defining function of crossovers, the book also examines contemporary practices, such as the use of hashtags and their relations to genres in self-published online comics.

Product Details:

Genre Book Comics & Graphic Novels
Author Nicolas Labarre
File Download 157 Pages
ISBN-10 9783030435547
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

The Language Of Comics Word And Image


Product Details:

Genre Book Art and literature
Author Robin Varnum
File Download 222 Pages
ISBN-10 1604739037
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Comics Culture


Comics have become important elements in the culture of the 20th century, not only has the genre been recognized as a medium and an art form in its own right; it has also inspired other means of communication from text books to interactive media. In 13 articles, Comics and Culture offers an introduction to the field of comics research written by scholars from Europe and the USA. The articles span a great variety of approaches including general discussions of the aesthetics and definition of comics, comparisons of comics with other media, analyses of specific comics and genres, and discussions of the cultural status of comics in society. One way to characterize this book is to focus on the contributors. Recognized and established research with important publications to their credit form one group: Donald Ault, Thierry Groensteen, M. Thomas Inge, Pascal Lefvre and Roger Sabin. Another group is from the new generation of researches represented by PhD students: Hans-Christian Christiansen

Product Details:

Genre Book Literary Criticism
Author Anne Magnussen
File Download 247 Pages
ISBN-10 8772895802
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

The Rise Of The American Comics Artist


Starting in the mid-1980s, a talented set of comics artists changed the American comic-book industry forever by introducing adult sensibilities and aesthetic considerations into popular genres such as superhero comics and the newspaper strip. Frank Miller's Batman: The Dark Knight Returns (1986) and Alan Moore and Dave Gibbons's Watchmen (1987) revolutionized the former genre in particular. During this same period, underground and alternative genres began to garner critical acclaim and media attention beyond comics-specific outlets, as best represented by Art Spiegelman's Maus. Publishers began to collect, bind, and market comics as "graphic novels" and these appeared in mainstream bookstores and in magazine reviews. The Rise of the American Comics Artist: Creators and Contexts brings together new scholarship surveying the production, distribution and reception of American comics from this pivotal decade to the present. The collection specifically explores the figure of the comics creator-either as writer, as artist, or as writer and artist--in contemporary U.S. comics, using creators as focal points to evaluate changes to the industry, its aesthetics, and its critical reception.

Product Details:

Genre Book COMICS & GRAPHIC NOVELS
Author Paul Williams
File Download 253 Pages
ISBN-10 9781604737936
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German

Reinventing Comics


In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

Product Details:

Genre Book Art
Author Scott McCloud
File Download 256 Pages
ISBN-10 9780060953508
Price FREE

Great on [Pdf] [ePub] [Mobi] [Audiobooks]. Available Languages: English, French and German